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Author Topic: Velocidrone  (Read 2060 times)

Loopdreams

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Velocidrone
« on: April 13, 2017, 03:54:20 PM »

I picked this up the other day after giving the demo a quick go:

https://www.velocidrone.com/

It's really good, although the only other mini quad sim I've really tried is FPV Freerider.  If nothing else the leaderboards remind me how pathetic my skills are compared to some.  But I definitely feel a lot sharper on the sticks after a few evenings on it.

They've also just added the ability to save and share ghost laps which seems like a pretty nice feature.  Is anyone else playing it?
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Ratty

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Re: Velocidrone
« Reply #1 on: April 13, 2017, 07:09:23 PM »

I much prefer Rotor Rush, Velocidrone flies terribly imo.
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Loopdreams

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Re: Velocidrone
« Reply #2 on: April 13, 2017, 09:09:18 PM »

Yeah I had a look at that but they can shove their subscription model where the sun don't shine.
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Ratty

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Re: Velocidrone
« Reply #3 on: April 13, 2017, 09:33:13 PM »

Yer quite a few people dont like that. They used to do a single purchase when it was FPV event. Now its either yearly or monthly subscription.

It is still the best sim there is physics wise tho, not perfect, but none of them are.
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Epicurus1

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Re: Velocidrone
« Reply #4 on: May 05, 2017, 11:00:20 PM »

Considering it's still in alpha I like velocidrone . As far as I've seen it's the only one to stimulate battery sag. There is an endless supply of fun courses to download and fly as well. It doesn't give any option for two bladed props tho. Also feels oddly clean. Like im fighting Newtonian physics in a vacuum and not unpredictable air. Looking forward to the next updates.
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BoLt

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Re: Velocidrone
« Reply #5 on: January 26, 2018, 10:25:41 PM »

Hi all,

Velocidrone has been updated and I think its fantastic, I use this all the time and find this more of a symulator than a game.

Fixes and Enhancements

All scenes reworked to be more efficient for low specification computers
New options added - Camera draw distance and physics cpu usage to allow tailoring of the load on the system for low spec computers
Multiplayer and ghost quads now have a draw size modifier so they can easily be seen during a race rather than disappearing to a tiny dot very quickly when far away.
Ability for VelociDrone support to designate tracks as official on our servers without having to do a release containing those new tracks.
Race start toggle switch changed to support sprung switches
Quad prop/motor sounds updated so when you are FPV mode you hear the same sort of sounds you would hear from a GoPro session onboard (new sound sampled from a Chameleon running a GoPro session)
Quad prop/motor sounds line of sight use the previous velocidrone sounds as they were sampled using a standard mic listening at distance.
Fix the bug where on changing scenes/maps the UI freezes up and UI components get stuck on the screen
Ability to change the camera exposure in scenes using the , and . keys
Prop damage and quality settings notifications moved to the top of the screen so they aren't distracting
Networking code and voice chat code updated to latest levels
OSX moved to OpenGL shaders to fix issues with Metal shaders not working on older OSX versions
Prop shaders fixed on OSX so that glow rings for props are now seen line of sight
Quad weight slider now goes from 80% to 160% to allow for extra weight like GoPros
End of race status panel updates removed during a race as these were causing stutter when hosting. Race status panel is now only updated as players finish their race.
Prop power slider re-enabled as it was broken in 1-11
Updates to race start to stop quads getting frozen on the start grid
Video cut scenes at sim start removed and replaced with much faster images
VelociDrone desktop icon fixed
Fix rankjng bug where ranking becomes minus 2 million tenporarily during a session
Remove frame rate capping code as this was causing stutter issues
Various efficiency changes to increase game smoothness and help performance on Intel HD
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I don't fail. I succeed at finding what doesn't work.

Coyote

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Re: Velocidrone
« Reply #6 on: January 27, 2018, 07:00:03 PM »

I might have a look at this, haven't got a sim anymore and it would be good for a bit of muscle memory :)
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BoLt

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Re: Velocidrone
« Reply #7 on: January 27, 2018, 10:23:13 PM »

Its good V good also there is  an official Red Bull track that Ashley Davis designed for them in real life.



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I don't fail. I succeed at finding what doesn't work.
 

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